Advanced Keyframe Manipulation Proposal
Blender has produced uncountable clips, shorts, and features by now. There is no doubt that its animation tools are functional and capable, and have steadily improved over the years. But there are still some little conveniences that I often yearn for while working with keyframes as a lazy occasional-animator. In this proposal, I will describe some of these features, hoping to convince other users and developers that they might be beneficial to include, or at the very least gather some feedback on how and if they can be made better.
This proposals has now been split into its three components:_
2 Comments
This is multiple proposals. Please separate them into individual posts so they can be discussed, tracked, and voted upon individually.
* @Jason van Gumster * Oops.
I have now done so, and also edited (and archived) this post with the links.