Better Displacement in Cycles
Blender Octane Displacement is so good no need of any subdivisions and sometimes cycles displacement just doesnt work even with a ton of subdivisions. If there is a way to somehow get octane type displacement in Cycles that would be insane.
2 Comments
I'd upvote this if it was a better described proposal. The displacement issue with cycles is you have to flip so many switches before it starts working. You could describe how the UI should be changed to make the process better.
Octane displacement somehow subdivides your geometry in the background.
The thing you're looking for in Blender Cycles is called Adaptive Subdivision