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  • Published 23 Oct 2020

Fake caustic node

Since Cycles caustics aren't good enough for some cases and apparently, the unidirectional path tracer isn't very friendly to them, there could be a node of fake caustics. It would emit light caustics based on the intensity of light received and the geometry of the object. I believe that something like this would be simple and more efficient than large groups of nodes.

FAKE CAUSTIC.png

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Development Status: Open

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dalekze
23 Oct 2020

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