Show Vertex Weights in Object Mode
Currently we can see our weight maps in weight paint mode, or in edit mode. In object mode, the vertex map preview is not available.
But we also have a range of Modifiers for vertex group/weights wich can modify the weights and to preview those, you need to be either in edit mode or weight paint mode.
Some of those vertext weight modifiers, like the "VertexWeightProximity" or Dynamic Paint are also relying on other objects to drive them, so without seeing the weights in object mode, it is quite unconfortable to preview the result, when for example moving a driver object.
it would be nice to have the option to overlay the vertext weights in object mode just like in edit mode.
6 Comments
Something like this would be great!
* @Midge "Mantissa" Sinnaeve * yes! exactly what i am dreaming about! <3
ME TOOOOOOOOOOOOOOOOOOOOO!
It would be great
very much so
makes sense