BEVEL(modifier) - improvement
With a bevel, when the vertexes overlaps, the result is porridge! I know what it can be clamped! But it’s better to merge! This can also be done to insert faces.
With a bevel, when the vertexes overlaps, the result is porridge! I know what it can be clamped! But it’s better to merge! This can also be done to insert faces.
4 Comments
How about a weld modifier after the bevel?
* @ThinkingPolygons * and what to do when you do a bevel operation or insert a polygon? UPD: Now I tried it and yes it is solution!
God, I would so love this. Overlap clamp is nice, but annoying when I want to push through. When I push through, it's very buggy, and the overlap needs to merge and dissappear - then I could push this a lot further than the limits of a low angle triangle corner.
I intend to work on this, this year.