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  • Published 23 May 2021

Fast glint/glitter/metallic car paint BRDF shader

Just stumbled over this presentation of a paper: youtube.com/watch

Paper: igg.unistra.fr/People/chermain/real_time_glint/

About real time rendering of physically accurate glint on BRDF level. Would love to see this in Blender.

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Development Status: Open

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vangel
23 May 2021

2 Comments

bestelix

Yes, sand and snow materials could be great with this.