Optix : Occlusion and Bevel nodes for Optix?
Hi,
It'll be good to have occlusion and bevel nodes (or raytrace nodes) supported in Optix. It's really missing and Optix is really effective for viewport denoise but not compatible with scene with bevel and occ nodes... Already use a build with Optix that works on GTX and it's fast but missing raytrace nodes ;)
Thx
5 Comments
I'm pretty sure the developers just wouldn't left these features out from Optix unless there was a limitation
* @14arianuddin * Oki, thx ;)
Sorry, but Your proposal is not useful.
It is known limitation and its planned to be implemented: developer.blender.org/T69800
You can track other planned Cycles features here: developer.blender.org/T66305
* @Pawel Piotrowski * Thx for your reply ;)
Looking forward to this feature :)