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  • Published 30 Mar 2020

Optix : Occlusion and Bevel nodes for Optix?

Hi,

It'll be good to have occlusion and bevel nodes (or raytrace nodes) supported in Optix. It's really missing and Optix is really effective for viewport denoise but not compatible with scene with bevel and occ nodes... Already use a build with Optix that works on GTX and it's fast but missing raytrace nodes ;)

Thx

50%

Development Status: Open

Upvote 1 Downvote 1
matthieu.barbie
30 Mar 2020

5 Comments

14arianuddin

I'm pretty sure the developers just wouldn't left these features out from Optix unless there was a limitation

2
matthieu.barbie Author

* @14arianuddin * Oki, thx ;)

zuorion

Sorry, but Your proposal is not useful.

It is known limitation and its planned to be implemented: developer.blender.org/T69800

You can track other planned Cycles features here: developer.blender.org/T66305

1
matthieu.barbie Author

* @Pawel Piotrowski * Thx for your reply ;)

renderluz

Looking forward to this feature :)