Give different width to the axis of octahedral bones
I think that rigging could be more clear and easy by giving different widths to different axis of the bones, as shown in this other application where: Xaxis is thin, Yaxis is thick, Zaxis is the long main axis.
4 Comments
Actually have them have a uniform/custom radius could be nice as well
You can already do this with B-bones. I'd personally rather not see much changes to octahedral bones.
How would you make it clear when a bone is being sheared or scaled non-uniformly?
* @Josephbburg * I mean this just a visual aid instead of showing the XYZaxis widgets, I'm not really thinking in being able to scale the 2 non main axis....