← All ideas
25 Nov 2019
volchara.747
Duplicate
User Interface
volchara.747
Alex-D
Alumx
Bulat
Darknoodles
FalconCreates
GabrielMoro
ImportantLookingPirate
Shimoon
Stroblend
akelun
alan.zirpoli
bestelix
etufo2
fink.marco
fructdw
giuseppe.bufalo
koloved
lacina.vojtech
marcosjframos
masinisa89
mice
nanomanpro
nilsd
perludum
ric.bancone
supaworst
x-zay
4 Comments
That's what I'm used to from 3ds Max as well. It's quite important when modeling anything modifier based. Also for splines with profile curves it would be really useful to see the statistics of the end result rather than the handful of points of the original curve.
blender.community/c/rightclickselect/7qcbbc/Could you please insert the images via tags so that they don't need to be opened in a separate window?
Basically: Yes. I like it. Especially for game models. It would also be useful if the display could show tringles for the whole scene. Maybe something like this:
With an object selected:
In Edit mode:
What else should be displayed or should not be displayed? Should it be customizable in the Program settings or in the viewport? Only be displayed in Workbench mode or be agnostic?
* @motionblur.of.doom *
For now it's just addon i wrote with help of AFWS
It works in any mode.
Here is all the settings.
<img src=' i.imgur.com/LdaJikb.png' > Addon by itself here
This is important
<b>"If you re-install addon -first disable, then remove it, restart blender and only after that install it again."</b>
About triangles-i'll add it later. Blender make triangles another way-not same as other programms do