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  • Published 25 Nov 2019

Add viewport statistics for selection with modifiers

Something like this

100%

Development Status: Duplicate

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volchara.747
25 Nov 2019

4 Comments

nilsd

That's what I'm used to from 3ds Max as well. It's quite important when modeling anything modifier based. Also for splines with profile curves it would be really useful to see the statistics of the end result rather than the handful of points of the original curve.

Alex-D

Could you please insert the images via tags so that they don't need to be opened in a separate window?

Basically: Yes. I like it. Especially for game models. It would also be useful if the display could show tringles for the whole scene. Maybe something like this:

With an object selected:

  • Triangles (scene): 356 / 12.043

In Edit mode:

  • Triangles (Scene): 12.043
  • Triangles (object): 16 / 356

What else should be displayed or should not be displayed? Should it be customizable in the Program settings or in the viewport? Only be displayed in Workbench mode or be agnostic?

volchara.747 Author

* @motionblur.of.doom *
For now it's just addon i wrote with help of AFWS
It works in any mode.
Here is all the settings.

<img src=' i.imgur.com/LdaJikb.png' > Addon by itself here
This is important
<b>"If you re-install addon -first disable, then remove it, restart blender and only after that install it again."</b>

About triangles-i'll add it later. Blender make triangles another way-not same as other programms do

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