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  • Published 25 Jun 2019

Set keyframes for multiple objects using "I" in the N menu

If I have mutliple objects selected and use <kbd>I</kbd> in the viewport, it sets a keyframe for all the selected objects.

If I hover over values in the N menu, it only inserts a keyframe for the active object.

I'd prefer it to either set for all, to be consistent with the viewport, or, better, allow me to choose (in both contexts) whether it sets for the active object or all objects with a modifier or configurable hotkey, etc.

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Development Status: Open

Upvote 3 Downvote 0
blenderid
25 Jun 2019

4 Comments

ammusionist

I think most of the N menu properties refer to the most recently selected object. Adding keyframes to all selected would be useful, but it might break the N Panel functionality.

For instance, if you select 3 cubes, what do you expect to see as the value in the "Z Location" field? How would you see this working as a keyframe?

blenderid Author

* @ammusionist * Yeah that's why I suggest that it could be alt-i or something to make it consistent with alt-enter when changing values in the N menu... I don't see it breaking anything? E.g. now you select 3 cubes, it shows you whatever it shows you (I assume the values for the active object). If I alt-I over the Z Location, it adds a keyframe for each selected object's Z Location -- does that seem good?

Balonely

* @blenderid * alt - i is used to remove keyframes

blenderid Author

* @tony balonie * Ah ok, so some other shortcut then.