← All ideas27 Oct 2020nicknrollOpenGeneralModelingnicknrollARTRANCE.coAnityExAslan3DBranskugelDangryDraiseIIIFGIIIKdafKrank_HOrphydianParallelMayhemPrettyFireNOI7Ps8SPYReoxShimoonandyp.123antoinebagabestelixcamplowellcmykcatdalekzedandibotdino107ezeez2104fabianodavincig3ntilejohnpdelacruz26jozehickskolovedlacina.vojtechlsscppmrdixioner1onfilmperludumrafa.olhalakrafael.riva0ramsn.anwiareanimateredvova.mcreguza64sandmor1220shaddow1sheraixyzsti-nausthaiduy911v.imran2018wilBrx-zayzinogg
Wished many times, as option for extrude manifold tool.
98%
Development Status:
Open
Upvote49Downvote1
n
nicknroll
27 Oct 2020
10 Comments
A
AnityEx
let's push this post so maybe they fix it??
1
A
AnityEx
*
@AnityEx
* actually we should try and get to the post and ask for the tool that is replacing it
developer.blender.org/T75913
1
n
nicknrollAuthor
*
@AnityEx
* Yes, probably as option for this tool.
K
Krank_H
This was released half made, the 3ds max team is quickly stealing blender ideas and adding them, they have done this feature recently when Blender had a patch for it instead of doing it years ago, it seems they're following the development closely .
1
n
nicknrollAuthor
*
@Krank_H
* post a bit about different tool, but yes, auto splitting is a necessary thing!
L
Lauloque
Well... Extrude manifold is supposed to give you the third result in the first place. That's its very core principle.
1
n
nicknrollAuthor
*
@-L0Lock-
* Extrude manifold moves all polygons vertices along single normal, it mean it is helpful only for 90deg shapes.
1
L
Lauloque
No, you can choose the direction, though you can't set it beforehand for the gizmo. Still is what it's supposed to do so it's not really a good topic for a feature proposal, it'd be more a report on the tracker IMHO.
g
g3ntile
Plus the ability to "punch holes" when you cross the other end. Without that feature it's usefulness is extremely limited
O
Orphydian
or how about making extrude manifold workable like Max Smart Extrude
10 Comments
let's push this post so maybe they fix it??
* @AnityEx * actually we should try and get to the post and ask for the tool that is replacing it developer.blender.org/T75913
* @AnityEx * Yes, probably as option for this tool.
This was released half made, the 3ds max team is quickly stealing blender ideas and adding them, they have done this feature recently when Blender had a patch for it instead of doing it years ago, it seems they're following the development closely .
* @Krank_H * post a bit about different tool, but yes, auto splitting is a necessary thing!
Well... Extrude manifold is supposed to give you the third result in the first place. That's its very core principle.
* @-L0Lock- * Extrude manifold moves all polygons vertices along single normal, it mean it is helpful only for 90deg shapes.
No, you can choose the direction, though you can't set it beforehand for the gizmo. Still is what it's supposed to do so it's not really a good topic for a feature proposal, it'd be more a report on the tracker IMHO.
Plus the ability to "punch holes" when you cross the other end. Without that feature it's usefulness is extremely limited
or how about making extrude manifold workable like Max Smart Extrude