Live Boolean operations
In Zbrush you can boolean infinite objects just by assigning the object type (Intersect Union Difference) I suggest assigning the object type in the outliner then you can create the result boolean object
In Zbrush you can boolean infinite objects just by assigning the object type (Intersect Union Difference) I suggest assigning the object type in the outliner then you can create the result boolean object
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its potential boolean so many objects in one mesh in one click