Object Proxy Modifier
A cool modifier would be one that allows you to set mesh proxies. You would be able to select an object that gets swapped out with the current one, when one of the (customizable) conditions are met:
- Distance from camera
- In/out of camera view (+/- a certain amount)
- Certain size of object
- Certain size relative to camera (IE: less than 20% of screen width/height)
This would allow easily setting one or more LODs which would be really helpful in large scenes and simulations
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Blender also has LOD but dont know anyway to use it. also blender has speaker which currently don't used. I think blender team just initiate the feature and from time to time they improve its functionality.