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  • Published 30 Mar 2020

Make Dopesheet channel selection consistent with Selection in other parts of Blender

In the Dopesheet, you can Select multiple animation channels by holding down SHIFT while clicking.

But it appears that you cannot multi-select a stack of channels, i.e. contiguous animation channels, by the traditional shift select range method. Correct? IOW, SHIFT+CLICK selects multiple individual channels, not a group of channels.

This seems inconsistent (twice!) with general Blender conventions:

  1. SHIFT+CLICK usually selects a RANGE of items, such as Objects;
  2. while CTRL+CLICK selects multiple individual items.

Am I correct here*, or missing something?

That it doesn't work seems arbitrary, confusing, and inconsistent.

My proposal is: Make animation channel selection in the Dopesheet consistent with UI practices in the rest of Blender.

(I realize if you did this repeatedly you'd probably make a channel group, but inconsistency in general needs to be stamped out.)

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Development Status: Open

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jeric_synergy
30 Mar 2020

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