Linked Modifiers
I think it would be a great addition to blender to implement linked(referenced) modifiers. As shown in this mock-up image.
I think it would be a great addition to blender to implement linked(referenced) modifiers. As shown in this mock-up image.
4 Comments
Oh wow, this would be really useful and I've never thought about it that way.
Great one! As of my knowledge, it can't be done in the current design at code level, but I might be wrong. Anyway I'm pretty sure it will be like this when node modifiers will come to Blender: they'll be just a kind datablock
yes this would be rather useful.
I believe it was originally planned that modifiers would be proper datablocks (hence the seeing Modifiers as an option in the Make Links (<kbd>Ctrl</kbd>+<kbd>L</kbd>) menu).
That part of the design was obviously never completed, but it was intended.