Progressive/faster loading for High-res textures
If you have a bunch of high res textures 4k & 8k Blender takes a long time to load them.
Here is a quick example with just one high res texture, Blender takes ~10 secs to load while the other Software takes ~1 sec with more textures you add the more time it takes. I assume the other Software loads them progressively/on demand, or maybe some tricks under the hood.
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Maybe I'm wrong, but could it be related to the lack of Mipmap for textures? Meaning that Blender always loads the full texture while other apps may first load a lower version, and lazily load the higher
* @ Lsscpp * I assume this is the main issue, blender never load mipmap for texture i think