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  • Published 6 Apr 2020

Progressive/faster loading for High-res textures

If you have a bunch of high res textures 4k & 8k Blender takes a long time to load them.

Here is a quick example with just one high res texture, Blender takes ~10 secs to load while the other Software takes ~1 sec with more textures you add the more time it takes. I assume the other Software loads them progressively/on demand, or maybe some tricks under the hood.

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Development Status: Open

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Cobra
6 Apr 2020

2 Comments

lsscpp

Maybe I'm wrong, but could it be related to the lack of Mipmap for textures? Meaning that Blender always loads the full texture while other apps may first load a lower version, and lazily load the higher

reanimate

* @ Lsscpp * I assume this is the main issue, blender never load mipmap for texture i think