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  • Published 23 Feb 2026

Refresh Cycles after reloading images

I often need to reload images in the Shader Editor. I usually work in Cycles Rendered view, and for a long time I didn’t understand why the viewport wouldn’t update in real time (I'd restart Blender every time... I know). I eventually realized that Cycles needs to be manually “refreshed” (e.g: Viewport Shading → hit "Rendered" again).

It would be useful to add a small automation that refreshes Cycles automatically after calling bpy.ops.image.reload() , whenever a viewport is in Rendered shading mode and the render engine is set to Cycles.

100%

Development Status: Open

Upvote 6 Downvote 0
1P2D
23 Feb 2026

1 Comment

chris.lend

imo that sounds like a bug. Please report it on the tracker

2