Refresh Cycles after reloading images
I often need to reload images in the Shader Editor. I usually work in Cycles Rendered view, and for a long time I didn’t understand why the viewport wouldn’t update in real time (I'd restart Blender every time... I know). I eventually realized that Cycles needs to be manually “refreshed” (e.g: Viewport Shading → hit "Rendered" again).
It would be useful to add a small automation that refreshes Cycles automatically after calling
bpy.ops.image.reload()
, whenever a viewport is in Rendered shading mode and the render engine is set to Cycles.
1 Comment
imo that sounds like a bug. Please report it on the tracker