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  • Published 29 Mar 2025

iPad Companion App for Blender Sculpting

I would like to suggest the development of an official iPad companion app for Blender that connects directly to a PC (e.g., via cable for Windows) and mirrors Blender’s interface. The app itself wouldn’t need to run Blender but would simply act as an external display optimized for sculpting.

The key feature would be a sculpting-friendly UI with support for the Apple Pencil, including pressure sensitivity. Current third-party mirroring solutions are often too slow or fail to support pressure sensitivity properly. An official app could provide a seamless, high-performance sculpting experience for artists using an iPad.

This would allow artists to take full advantage of Blender’s sculpting tools with a more natural and responsive input method.

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Development Status: Open

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reeesd
29 Mar 2025

2 Comments

jeroenbakker

blender.org/development/projects-to-look-forward-to-2025/ mentions support for tablets and pens are being worked on. I rather see more effort in realizing this project and use application templates to have a an optimized sculpting UI. The benefit is that we don't need to support two application.

1
thorn

I don't believe Blender should take a fork path that only supports iOS.