Convert to Hair Curves
The ability to convert any curve to hair curves in geometry nodes.
The current workaround is to create an empty hair and reference the curve/mesh with Object/Collection Info. It would be more efficient to simply convert to hair and be able to render as hair from any object.
2 Comments
This would definitely be way less confusing ! And I guess it could just just be a boolean attribute on curves telling 'render this as hair'
Please, this would be really helpful