← All ideas
  • Published 20 Aug 2026

Physics control for the new geometry hair in Blender 5.2

It might just be down to my lack of experience, but controlling stylized long hair is quite challenging. It’s hard to preserve the overall silhouette, and the strands on top end up clipping into the scalp.

Having a way to pin hair via weight painting—like with hair particles—would be extremely helpful.

(Translated via machine translator; apologies for any poor phrasing.)

100%

Development Status: Open

Upvote 4 Downvote 0
seiya16922
20 Aug 2026

0 Comments