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  • Published 12 Jul 2018

Final render quality in Viewport (Cycles)

It would be a useful option, to show final render quality in viewport/preview, not only in final F12 rendering.

This way, it would be possible to see objects in cycles that are hidden in viewport because of performance, for example a lot of particles or other viewport expensive things.

Motion Blur in viewport, would be also very nice :)

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Development Status: Open

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danielpaulus90
12 Jul 2018

3 Comments

jason

The whole purpose of having a preview in the viewport is to have relatively fast feedback. If you add the things that hurt performance, it's not a preview anymore.

Why not just use the final render feature? That's what it's there for.

danielpaulus90 Author

@Jason van Gumster: Yeah thats true but it will still be much faster than pressing F12 and waiting for everything loaded to the gpu. See it like the F12 Renderer, but you can still change things, hide or unhide stuff or change the light.

Another solution could be, that the final rendering still updates when scene is changed, of course only when needed/wanted.

samuel.santos

@danielpaulus90: Didn't got it. You can set the preview samples to the same amount of the final render, or just set it to zero so the render in preview goes forever.

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