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  • Published 27 Jun 2020

Vector displacement map support in sculpting

Please allow for Vector Displacement Maps (VDM's) in sculpting, this is how it works in Mudbox: youtube.com/watch It allows for creating more detailed meshes in 3D space rather than extruded alpha's in Z-direction only.

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Development Status: Open

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Hologram
27 Jun 2020

2 Comments

ckohl_art

I would love this. I already have a library of VDM 'alphas' ready to go.

zhixson.xbdi

Vector displacement is already supported in the Shader Nodes. I'd love to see it in sculpting as well