Filter Function for finding Seam Marked object
i am new to blender and i was doing vehicle in-depth details , and later i was marking seams for objects and next day i missed where i ended last seam marking then after some research i found we can use python code to move seam marked and not marked object to separate collection since there is no inbuilt function for finding seam marked object, so i thought if there is inbuild function to filter object we may not need to move them to collection separately to find it , i know i was adviced to uv as soon as object was made but it will be helpful for newbies
1 Comment
that sounds like a very niche need that is perfectly what custom scripts and addons are for 🤔
Plus seams do not say much about your UVs: they are just a tool to help manipulate UVs, not UVs themselves.
You could have UVs without any seams, and you could have bad unusable UVs while having seams.
A more useful way to know which models need work on their UVs is simply to slap a uv-mapped texture on them and see how they look. Many addons already do that, and many proposals here already ask for a built-in tool to do that without needing any addon.