Please don't be lazy and don't refer to an outside site to submit the idea. Yes, we can all click and watch a video, I just did, and this led me to 2.
"Relative IOR for..." is a poor renaming of what the video calls, correctly, nested dielectrics. Which is the actual and accurate name of the phenomenon.
I am fairly sure they know about nested dielectrics and are fully aware of those, but it seems is not that easy to implement, anyway, I am sure they'll eventually get to it.
This being said, I am all about nested dielectrics, those improve renders a lot, but the Cycles devs have other priorities that are probably more important than this.
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I want to add a couple comments:
Please don't be lazy and don't refer to an outside site to submit the idea. Yes, we can all click and watch a video, I just did, and this led me to 2.
"Relative IOR for..." is a poor renaming of what the video calls, correctly, nested dielectrics. Which is the actual and accurate name of the phenomenon.
I am fairly sure they know about nested dielectrics and are fully aware of those, but it seems is not that easy to implement, anyway, I am sure they'll eventually get to it.
This being said, I am all about nested dielectrics, those improve renders a lot, but the Cycles devs have other priorities that are probably more important than this.