bridge node (geometry node)
a bridge node with options like , in input socket, 2 socket for "selection" for two set of vertices or edges to bridge together, for bridge behaviour there could be like , "bridge parallel, directional brige(uses normal directon for bridge, like bridge vertices next to each other in same vector directon or in opposite directions), offeset bridge direction. .. etc...
2 Comments
projects.blender.org/blender/blender/pulls/114014
The most general solution (but also the most manual) would be a bridge node with a sort value.