Keyframe Text
Right now you have to use animation node, and new user don't know what is the node setup to simply change text at keyframe.
I don't know why it is not yet implemented.
Proposal : i.imgur.com/MQmV71W.jpg
Right now you have to use animation node, and new user don't know what is the node setup to simply change text at keyframe.
I don't know why it is not yet implemented.
Proposal : i.imgur.com/MQmV71W.jpg
5 Comments
I don't know why it is not yet implemented.Because there is just too many things needing more dev attention in the first place.
* @-L0Lock- * Well said, you can't just snap your fingers and poof the feature appears, even small changes require implementation consensus, code review, testing on all the major operating systems, testing on different configurations, etc.
It's always a game of priorities, there's always going to be hundreds if not thousands of small (and big) things to add.
* @Lonke * I understand that it's not simple, that it takes a fairly long process to have an added functionality.
I'm thinking more of the fact that it's a feature that seems quite useful to me, and strange that it's not possible to keyframe this while other things are keyframable like the type of light (point sun spot area)
Now I'm talking about something that has been requested on a lot of forums, since 2012, there has even been an addon in 2014 that is no longer up to date.
blender.stackexchange.com/questions/7904/how-can-i-make-dynamic-text-in-an-animation blenderartists.org/t/keyframing-text-how/618353 blenderartists.org/t/animating-text-objects-text-value/615817 reddit.com/r/blenderhelp/comments/5zqnkt/how_to_keyframe_change_the_text_inside_a_text_box/ blender.org/forum/viewtopic.php blenderclan.tuxfamily.org/html/modules/newbb/viewtopic.php ...
* @yoann softyoda * The great thing about open source software is if there's something you really really want you can take all those thousands of dollars you've not been spending on closed source software and hire a programmer to make an addon or at least a script that helps you do exactly what you want to do.
* @thinsoldier * Thank you, i know that, it's just that scripts already exist, but are not maintained, are not UI user friendly, and are not by default in vanillia blender.