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  • Published 24 Jul 2022

hide and unhide all in right click menu

adding a hide and unhide all, in right click is more accessible than having to access the far H key and viewport eye icon. and its super easy to hide anything or unhide all.be object to rigs etc. that can be hidden that you selected as you are in the selection process already. many of the software have this feature already and it would be nice to have this one on blender too.

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Development Status: Open

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rodlum
24 Jul 2022

1 Comment

cmbasnett

There's precedent for this in the Shader editor, where "Hide" exists on the context menu (it doesn't actually hide things though, it just collapses the nodes)