hide and unhide all in right click menu
adding a hide and unhide all, in right click is more accessible than having to access the far H key and viewport eye icon. and its super easy to hide anything or unhide all.be object to rigs etc. that can be hidden that you selected as you are in the selection process already. many of the software have this feature already and it would be nice to have this one on blender too.
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There's precedent for this in the Shader editor, where "Hide" exists on the context menu (it doesn't actually hide things though, it just collapses the nodes)