Material name character limit needs increasing
Hi all.
Material names have a limit of 63 characters. For people who work on mods for ID Tech engines this causes a problem because material names can be quite long (they're in the form of paths, e.g. textures\darkmod\wood\panels..... etc).
In addition to being present in 2.80, this has been present in Blender 2.79 as well as previous versions.
Would it be possible to increase the limit please?
2 Comments
I work on The Darkmod (a branch of IDtech4) and having this 63 material name limit is severaly slowing down my workflow. I have to covert the .LWO to .ASE so that I can then manualy edit the material names. Then convert back to .LWO.
agreed. We use long names in our workflows as well.