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  • Published 11 Jul 2020

individual translucent object

I'm not sure if this was put here before but one thing that would be nice to see. Would be the ability to make background/unselected object translucent (see threw) and the forward object opaque.

When working on retopology I often use a reference for ether human/animal topology and sometimes the base mesh gets in the way so I have to hide it then unhide it a lot. There is

Sorta of how zbrush does.

If this is already available sorry

80%

Development Status: Open

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joshp1
11 Jul 2020

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