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  • Published 29 Nov 2019

Unicode Character Input〈UTF-8/UTF-16/UTF-32〉

I would like to see support for Unicode Input throughout Blender.

<ul> <li>Object Names <li>Text in Text Objects. <li>Text editor </ul> Whenever I switch over to Japanese Input, while in Blender, I get an X across my System Tray Language Icon. It then inputs Latin characters anyway.
I would like to be able to use international character sets the same way I can in this text box.
日本語が好きです。

apple-touch-icon@2[2].png

94.4%

Development Status: Open

Upvote 17 Downvote 1
LilacDogoo
29 Nov 2019

3 Comments

Professionalism in CG is also about working with english standards. I have tons of non ascii characters in my own language, but I use ascii to avoid bugs.

SF12

This would be awesome!

sewooru

I support a good idea. Here is Korean language add-on. kirumon.blog.me/221530669047 Will it be written in Japanese? Here it is, test it