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  • Published 30 Aug 2020

Convenient Game Engine Naming System

Okay, I cannot be the only one who cannot memorize every single thing especially UE4s ridiculous naming conventions for the collision.

I was thinking we have game collections UE4, Unity etc.

You can click a new collection, have Default, UE4, Unity, and whatever else. Now when it shows it is in a special unique color now you can right-click the collection and have a list of things for suffixing like right-click convex collision. Now, whenever you type space it puts _ instead of spaces because these are forbidden forgotten Latin letters that will raise Satan up from the deepest pits of hell. Also, it will end in the proper suffix number etc. Much like sticking jpeg at the end of something and then typing in a name even if you export a jpeg from photoshop and erase the end format it still does what it do.

I know this is petty but holy crap is it annoying like seriously I cannot be the only one who is googling this thing left and right or have a sticky note plastered to my forehead.

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Development Status: Open

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crop.circles.studio
30 Aug 2020

3 Comments

thinsoldier

This would need to be an addon preferably created by Unreal and Unity themselves for Blender.

crop.circles.studio Author

* @thinsoldier * Well if that is the case knowing the Unreal community that ain't happening anytime soon and it will be half-assed.

thinsoldier

* @crop.circles.studio * I heard they did something blender related recently that was well received.

Blender does not have anywhere near the number of developers and testers and money as Unreal or Unity. When talking about a feature related to another software with 10x the resources of Blender, it's infinitely more likely to happen if many members of their community ask them to interoperate better with Blender.