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  • Published 18 Jun 2022

Loops Stopped by UV_Seams

Add an option to stop loops at the seams. UV.jpg

93.8%

Development Status: Done

Upvote 15 Downvote 1
nicolas12
18 Jun 2022

3 Comments

It should be there, but I am almost sure Blender code does not know where to stop. I am afraid it is somehow connected with one-per-click operation paradigm. If there is any smart way to to it probably it would be done earlier by some add-on creators. Hundreds of people would pay for that single feature. I hope I am wrong.

1
euclois

I see all sort of complex tools that I can't believe were possible, but then these little ones that would make all the difference I hear that would be hard to implement. I hope this loop thing stopping at uv seams will be figured out in the future!

I agree, that some things in Blender are amazing, and seems to be impossible at first glance. It is always a slight chance, that this specific feature may be implement. We all would be very happy to have this.