← All ideas18 Jun 2022nicolas12DoneUV EditingModelingnicolas12NokiTobinWickedInsigniabestelixdino107eucloisfiendarigardini_martinojulien.kasparkoko_zepolrfltsantbgv.imran2018xanthor
It should be there, but I am almost sure Blender code does not know where to stop. I am afraid it is somehow connected with one-per-click operation paradigm. If there is any smart way to to it probably it would be done earlier by some add-on creators. Hundreds of people would pay for that single feature. I hope I am wrong.
1
e
euclois
I see all sort of complex tools that I can't believe were possible, but then these little ones that would make all the difference I hear that would be hard to implement.
I hope this loop thing stopping at uv seams will be figured out in the future!
r
rflt
I agree, that some things in Blender are amazing, and seems to be impossible at first glance. It is always a slight chance, that this specific feature may be implement. We all would be very happy to have this.
3 Comments
It should be there, but I am almost sure Blender code does not know where to stop. I am afraid it is somehow connected with one-per-click operation paradigm. If there is any smart way to to it probably it would be done earlier by some add-on creators. Hundreds of people would pay for that single feature. I hope I am wrong.
I see all sort of complex tools that I can't believe were possible, but then these little ones that would make all the difference I hear that would be hard to implement. I hope this loop thing stopping at uv seams will be figured out in the future!
I agree, that some things in Blender are amazing, and seems to be impossible at first glance. It is always a slight chance, that this specific feature may be implement. We all would be very happy to have this.