Better default settings for Quick Explode
If you apply quick explode to an object, currently it looks more like it is falling apart than that it is exploding.
It is very simple to fix by increasing the outwards velocity in the quick explode F9 panel from the default value of 1 to 10 (which affects the particle normal velocity and randomise settings).
I think this is a much better default setting, giving a result which much more resembles the explosion effect people expect when using quick explode. The image shows UV spheres with an outwards velocity setting of 1 and 10 respectively after 8 frames.
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