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  • Published 6 Apr 2023

"Repeat last" for "Stroke" or "Action" in Sculpt Mode

In ZBrush, there's a nifty little action users can utilize when sculpting by pressing the "1" key on the keyboard after they have done a stroke with the ( selected brush ), or function. That repeats "exactly" the action they just performed.

Ideally I would aim this suggestion to keep Blenders default functionality in this regard where if possible. Any stroke I lay down on my multi-res model, or dense model. I could use "Shift+R" to repeat that last stroke ( Before ) I move my camera again via orbiting my model. Otherwise if I move my camera, the expectation is that my camera will continue to incrementally rotate in the same direction as I last did, by the same amount. Same via, stroke + stroke amount when repeatedly pressing (Shift+R) command.

I'm aware that the "Remesh" function is tied to this hotkey, currently. I would wonder if everyone in the Blender community would be willing to re-assign that hotkey to something alternative? Maybe (Alt+R)? I'm purely looking to keep consistency with this idea for the existing Blender.

All in all, this is a (small) request, but a very powerful one if implemented to Blenders sculpting mode.

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Development Status: Open

Upvote 12 Downvote 0
Matt
6 Apr 2023

3 Comments

MetinSeven

This is still at the top of my Sculpt Mode wishlist. I really miss being able to repeat the exact last stroke multiple times, instead of having to do that manually. It’s particularly useful for strokes like Pinch, Crease and Draw Sharp.

4
TheRedWaxPolice

It was almost there... WIP: Sculpt: Repeat last stroke for sculpt 😭

bhanukumar

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