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  • Published 15 Feb 2025

Geometry Node UI

This has already been mentioned twice or more, but I’d like to expand on the idea of a Blender Geometry Nodes UI Similar to Houdini:

New Project.png


  1. Icons for Every Node

    Assign distinct icons to each node type for quicker visual identification.

  2. Default Shapes for Common Nodes

    Standardize node shapes for frequently used categories (e.g., primitive nodes, math operations).

  3. Custom Node Shapes and Colors

    Allow users to customize node appearances for better workflow organization.

  4. Simplify Node Visibility

    Hide parameters within nodes by default. Instead, utilize the N Panel (sidebar) to display parameters for the selected node. This would reduce visual clutter when zooming out, as nodes currently look messy with all their parameters exposed.


Screenshot 2025-02-15 170708.png

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Development Status: Open

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Ren_Renner
15 Feb 2025

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