Integrate CAD functions - Like Rhinoceros
For the same reason Blender includes sculpting tools, a compositor, grease pencil, geometry nodes, and a video editor — why not include CAD functionality too?
There are already better programs for sculpting, image editing, drawing, procedural modeling, and video editing. But having everything integrated into a single application means you don’t need to depend on external programs or constantly export and import your project across different software. For example, in Blender you can create an entire scene, build a character, animate it, render it, do image compositing, and even create a video with audio — all on Blender.
But what's missing for me are CAD features, something like what Rhinoceros offers. That would be incredibly useful for designing vehicles, hard-surface models, and industrial parts ready for 3D printing.
The only way I can imagine CAD integration working in Blender is by having a separate workspace with its own dedicated tools and primitive objects.
Here are some links that might help in developing NURBS and CAD features:
github.com/OpenNURBS/OpenNURBS sciencedirect.com/science/article/pii/S2352711018301778 github.com/SINTEF-Geometry/SISL
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