Roblox Stud Unit as a preset unit
This proposal suggests adding a new unit system preset to Blender's Scene Properties specifically for Roblox developers.
The preset would be based on the official Roblox Stud unit, where 1 Blender unit equals 1 Roblox stud. This would standardize the scale, eliminating the need for manual calculations or adjusting the Unit Scale to a non-intuitive value like 0.0357.
This feature would significantly streamline the workflow for anyone creating assets for the Roblox platform, ensuring models are imported at the correct size without extra scaling steps. It would be a valuable addition for a large and growing community of Roblox creators who rely on Blender for their modeling needs.
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