Minor change to Boolean modifer overlap threshold.
The overlap threshold by default is set to 1E-6, but that seems to lead to some precision issues in a lot of cases. I often have to change it to 1E-5 to make it work correctly. I think this is because of the use of single precision float, 1E-6 is right at the edge of their range of precision.
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The boolean system in Blender is soon to be rewritten, hopefully making it much more stable in those cases. Here's the redesign task: developer.blender.org/T67744