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  • Published 27 Jan 2021

Modifier Gizmos

A request to add gizmos to the modifiers. Whether modifiers become nodes or not, gizmos will be a necessary addition to the UI.

Now it is not possible to have gizmos for all the modifiers but there are quite a few ones which can have a different gizmo of it's own with different functionalities. Adding gizmo will eliminate the need to add an Empty everytime. Which is very annoying and time consuming. Adding Empty can be optional.

Gizmos will not only make your workflow faster and save a lot of time but will also give a satisfaction of your mind while working rapidly in a simple scene when you don't wanna go through all the settings in the modifier panel.

Screenshot 2021-01-27 133157 (2).jpg

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Development Status: Open

Upvote 24 Downvote 0
eon
27 Jan 2021

4 Comments

Shimoon

It has been planned in the everything nodes design but I dont know if this is still planned for the coming sprints or not : developer.blender.org/T67088 (search for "gizmos" title) {attachment Screenshot_2019-07-17_at_102150png}

2
mrajendra2150

I know you have experienced 3ds max user and it is convenient too but blender has its own way of working, even lattice is a separate object in blender. To create a group we have to parent the objects with empty, this sometimes frustrates me as we have to take care of that empty. I have also suggested a proposal for internal empty, lattice for radial array, bend and many more modifiers.

eon Author

* @mrajendra2150 * I have never used 3ds max in my life.

1
mrajendra2150

* @eonneon * I said this becuse 3ds max already have that feature and i used it too. it keeps the viewport clean and reduce the accidental movement of empty.