Expanding the extrude tool
Why not expand the extrude tool and add some features from the bevel tool.
For example, we all sometimes extrude polygon loops and immediately want to adjust their bevel, but damn it, we have to do extra steps.
Situation number two - a lot of people who switched from 3ds max to blender (if there are such people here - confirm the coolness of this feature) when trying to extrude a loop of edges - get a geometry without any possibility to manipulate its thickness.
2 Comments
Ctrl+R, Ctrl+B, E, S, Shift+block axis. It looks almost like combo from Mortal Kombat now. Any improvement will be more than ok.
agreed man