Material Override for EEVEE
Material Override is very useful Cycles feature that allows you to temporally replace all materials with single one, this makes clay or wireframe renders much easier to setup. Manual replacing of all materials in scene is tedious / destructive process (unless you undo or revert to previous save) and negates any speed advantages of Eevee.
Plus having more feature parity between Cycles and Eevee is always nice.
This idea was marked as a duplicate of Override Material for Eevee.
3 Comments
b3d.interplanety.org/en/global-materials-override-for-the-blender-eevee-render-engine/
Material overrides for collections would be even more awesome :)
Definitely it should be! For now i use addon blendermarket.com/products/eevee-materials-override