← All ideas
  • Published 25 Jun 2021

2.93 geo node ideas

vertex or face or split normal input that can be directly converted into an instance transform to rotate much like a quaternion vector with additive roll value. it's also currently not possible to compute the normal (center to local position) for points on, for example, a ball to add spikes in specific patterns. just random distribution available.

0%

Development Status: Open

Upvote 0 Downvote 3
glitchered
25 Jun 2021

1 Comment

ivek.burek

👎👎👎🙁