OpenVDB support.
Please bring OpenVDB support to Blender. It will enable better workflows between other softwares like Houdini. Which is kind of essential in a studio environment.
Please bring OpenVDB support to Blender. It will enable better workflows between other softwares like Houdini. Which is kind of essential in a studio environment.
10 Comments
And we absolutely need this! youtu.be/2nSkj47ucoE
I'm pretty sure, this will be part of everything nodes in the future.
This is now implemented, so I think you should mark the status as "Done" :)
its in plan i think
@dodododorian: summerofcode.withgoogle.com/organizations/4824370443190272/
@dodododorian: yeah i see, thx a lot for sharing the link.
Can this be marked as done or at least in development?
I agree this would be a important feature to use it in a professional context! Hope someone is able to take care of that!
Can't wait for this. Have a look at Cinema 4D R20 for implementation inspiration.
There are all sort of trickery that OpenVDB and signed distance fields could enable. Being able to quickly sample in space and not only being able to know if the point is inside or out side a mesh but also how far the nearest surface is amazing. Imagine a Ambient Occlusion baking algorithm that uses this! Less samples and much smoother!