Scene-relative brush size for texture painting
The same way as sculpt-brushes have.
I am suprized, that there is no such request. Or did I search not enough?
The same way as sculpt-brushes have.
I am suprized, that there is no such request. Or did I search not enough?
3 Comments
This would be much appreciated, particularly for precise texturing. Switching between the 2D and 3D view with the brush is pretty cumbersome at the moment.
I think the brush should actually detect the pixel density of the face the cursor is pointing to and adjust the brush size to that. Maybe that would make a third Radius Unit called "Texture". But in the first place I'd also be happy with a radius that adapts to the Scene (geometry) at least.
Related request: blender.community/c/rightclickselect/JJdbbc/
6 Years AGO! Other people asking the same thing and getting the answer: not possible cgcookie.com/community/8642-how-to-lock-the-brush-radius-in-texture-paint-mode blenderartists.org/t/texture-painting-brush-scale/1211521 blender.stackexchange.com/questions/154979/texture-painting-brush-size-relative-to-world-space-instead-of-screen-space
This is desperately needed. I won't even consider using the texture painting in Blender until I can set the brush size to Scene. It's impossible to paint with a consistent detail size in the 3D view without it.