Better 3D Model Importing
Why do we have to preselect the model type before importing it to your Blender scene?
In other industry-standard 3D software, importing a 3D model is as easy as selecting it, and if by chance it's supported it gets imported into the scene.
I'm proposing this idea because having to check the model formats in a large scale project before importing is really frustrating, especially when you're working with various models of different filetypes.
8 Comments
Dragging the file to the viewport and having Blender detect it would be great!
developer.blender.org/T68935
* @TheRedWaxPolice * This seems to have been talked about since last year - do we have some kind of confirmation of this getting released soon?
* @astrocookieyt * No news on that.
* @astrocookieyt *
Its a long term project with medium priority, so it'll probably take a long time to be implemented
* @rc12 * Thanks for pointing this out, though!
Drag and drop please!!
When they have time it will be there but as always in a 3D Software there is a lot to do and to improve and i don't think that's very high on the priority list.