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  • Published 23 Aug 2020

Real Time Cycles Bloom

just an option to enable in the camera settings just like in octane render instead of making a complex node setup in the compositor. Have a nice day!

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Development Status: Open

Upvote 24 Downvote 2
jacopo.voltolina.official
23 Aug 2020

8 Comments

Gorgious

I guess the question is more about real time post processing / compositor effects rather than just this specific feature. I think it is currently getting worked on.

4
jacopo.voltolina.official Author

* @Gorgious * i hope so man!

1
peter.boos

Cycles is about rendering something in real, not a game effect.

If you want this you should do something with composer, or use gimp in batch mode to script a bloom effect.

2
jacopo.voltolina.official Author

* @peter.boos * yeah i get it but sometimes i just really wish there was a checkbox to enable/disable bloom like in eevee instead of setting up nodes or doing it later in photoshop

peter.boos

* @jacopo.voltolina.official * maybe its handy to copy those node setups you did earlier over to your new project, i often do that for models /animations by appending, or by directly copy paste in blenders scene tree (upper right).

1
daviddlfon

* @peter.boos * Would it be better to be able to see compositing in the viewport? I think it's already in progress, but perhaps that could be satisfactory?

1
bukebeyond

* @peter.boos * Glare is real. It happens on the camera lens and the retina.

daviddlfon

Please! EEVEE and Cycles need more parity in settings and materials. Tack på förhand.

1