Real Time Cycles Bloom
just an option to enable in the camera settings just like in octane render instead of making a complex node setup in the compositor. Have a nice day!
just an option to enable in the camera settings just like in octane render instead of making a complex node setup in the compositor. Have a nice day!
8 Comments
I guess the question is more about real time post processing / compositor effects rather than just this specific feature. I think it is currently getting worked on.
* @Gorgious * i hope so man!
Cycles is about rendering something in real, not a game effect.
If you want this you should do something with composer, or use gimp in batch mode to script a bloom effect.
* @peter.boos * yeah i get it but sometimes i just really wish there was a checkbox to enable/disable bloom like in eevee instead of setting up nodes or doing it later in photoshop
* @jacopo.voltolina.official * maybe its handy to copy those node setups you did earlier over to your new project, i often do that for models /animations by appending, or by directly copy paste in blenders scene tree (upper right).
* @peter.boos * Would it be better to be able to see compositing in the viewport? I think it's already in progress, but perhaps that could be satisfactory?
* @peter.boos * Glare is real. It happens on the camera lens and the retina.
Please! EEVEE and Cycles need more parity in settings and materials. Tack på förhand.