Objects inherit visibility
We can easily set whether an object is visible or rendered, but children are not inherited, which is different from unity. I came up with two methods:
- Add several buttons such as "Inherit Visibility" and "Inherit Renderability" to the "Relationship" properties of the object.
- Create a new selection tool that can automatically select the parent or child of the object, and achieve various levels of selection through multiple clicks or number buttons, so that visibility and renderability can be set in batches to create animations.
5 Comments
Tip: If you click the eye/render toggle in Outliner while holding Shift it will toggle for all children too.
can you us shift I set animation ?
I also think that this should be the default behavior. Now we have to shift click the parent for this to happen.
The lack of this feature annoys me on a regular basis. I'd be quite happy if children inherited the parent visibility (view, enable, render) by default.
the addon that im currently making would require soo much less debugging if i could do this lol (provided it was applies like a modifier where if the parent object was removed it would revert )