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  • Published 26 Oct 2024

Estimate Frame Sequence Time

mockup.jpg

What if Blender took the average frame render time and created a dynamic total estimated time for your full frame sequence?

Blender is good at estimating remaining time to render a frame, but what about a full frame sequence?

Sure, I can pull up my calculator app and figure it out myself, but this is the kind of functionality that could be nice if done dynamically in Blender.

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Development Status: Open

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rileyb3d
26 Oct 2024

1 Comment

fasoric.vj

eh, it would work well for relatively static animations but if the camera moves the render times can vary A LOT depending on what's visible in that specific frame. so that estime may vary a lot during the render of the whole animation. it would still be a cool addition tho