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  • Published 12 Dec 2018

Make Active Object After Box Select

I have noticed when box selecting in Blender 2.80 - the object is that you box select, get selected, but not set to be the active object. So when I have a lamp selected, then I box select over some mesh objects and want to go into edit mode, it doesn't allow that since the active object is still the lamp.

Here is the issue as a GIF - gfycat.com/IdealFilthyEnglishsetter

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Development Status: Open

Upvote 8 Downvote 1
K1FF
12 Dec 2018

3 Comments

bartbrudz

For a person transferring for Maya the box selecting & having an active something different than what just marked is frustrating when animating. There could be a toggle for this functionality to make active the fist object in the selected ones list.

jason

What should happen if the user box selects multiple objects? They can't all be active.

K1FF Author

@Jason van Gumster: For sure, but then possibly the first object in the list of box selected objects?

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