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Some ideas about how to improve the Node Editor for working with big and complex node systems

It is very easy to get confused when dealing with complex node systems. I propose to improve the Node editor for working with big and complex nodes system:

  1. provide the ability to change the colors of the wiring — just like how you can set custom colors for collections now;
  2. add the new option — text hints for wires;

2021-07-07_19-16.png 3. Add the new node (or option for existing nodes) — Commentary. It will be useful to put nodes in order: 2021-07-07_19-47.png

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Development Status: Open

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Maper720
7 Jul 2021

6 Comments

havocthehobbit

I'd be happy with a text or comment node with a color property and visible text box imbedded inside. I imagine that would be easier to add to core blender code then adding line text . it could also later on function as a part of switch or logic node as input based on text values like a input float/interger value node .

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jwversteegh

I think, the comment and wiretext must only be visible when hovering over it. The text doesn't have to follow the line.

thinsoldier

I agree with comments but the text on path thing I imagine I'd accidentally remove those often while switching connections aroung.

Maper720 Author

I mean this text will be "glued" to the wire. And when switching a wire to another socket, the text should move with the wire.

thinsoldier

but what if I remove a wire?

Maper720 Author

Obviously, the wire will disappear. With all labels, colors, and other properties.